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61. Missle\ TORPEDO size rant of the day. - in Player Features and Ideas Discussion [original thread]
signed
- by Smart Bomb - at 2005.10.13 20:01:00
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62. [SHIP] SMALL FREIGHTER - in Player Features and Ideas Discussion [original thread]
T2 Industrial ships!!!
- by Smart Bomb - at 2005.10.13 19:58:00
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63. WTB Light Drone t2 BPO's - in Want Ads & Trades [original thread]
wont happen
- by Smart Bomb - at 2005.10.11 19:37:00
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64. wtb medium t2 drone bpos - in Want Ads & Trades [original thread]
wont happen
- by Smart Bomb - at 2005.10.11 19:36:00
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65. Clones - A suggestion - in Test Server Feedback [original thread]
Lamest idea ive heard yet. I assumed you were going to suggest makeing new clones in the mid and hi range we dont have to buy a 4mill clone when you only have 12,800,000+ SP
- by Smart Bomb - at 2005.10.11 19:29:00
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66. StarGate Jammers - in Player Features and Ideas Discussion [original thread]
strait dumb
- by Smart Bomb - at 2005.10.11 19:24:00
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67. Idea on the removal of instajumps - in Player Features and Ideas Discussion [original thread]
A very well thought out and smart idea how ever would be futile, Im sure about 90% of all eve players would be in roit about that, takes a very long time just to other areas in the game why increase that time? Im sure all traiders and such would h...
- by Smart Bomb - at 2005.10.08 23:42:00
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68. Maybe New Type of Drone - in Player Features and Ideas Discussion [original thread]
Why not just add an "I win" button to all doms? This topics has been disscussed many times and every time been thwarted, theres just no wat to balance all that right now in eve. Loot collecting drone however I dont see a probelem with that.
- by Smart Bomb - at 2005.10.08 23:34:00
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69. To many babys play the game - in Player Features and Ideas Discussion [original thread]
And again, Acolite proves to not only me but the entire eve community that you dont need a vocabulary or more mature and descriptive words to make a post in the forums. Also the fact that its not only in the wrong section but contains no suggestiv...
- by Smart Bomb - at 2005.10.08 00:05:00
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70. New skill - Cargo Hold Optimization - in Player Features and Ideas Discussion [original thread]
Edited by: Smart Bomb on 04/10/2005 20:21:02 You allready get a bonas to M3 hold for every skill you put into you hauling ship but I would like to see this skill anyhow. My Occatator with 6x local Hull + 5% extra per skill lvl (Id train to 5)...
- by Smart Bomb - at 2005.10.04 20:19:00
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71. Drone based modules - in Player Features and Ideas Discussion [original thread]
So basically an "I WIN" button for the Domanix?
- by Smart Bomb - at 2005.10.04 20:18:00
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72. Warp disruption fields - in Player Features and Ideas Discussion [original thread]
how bout a setting witch wont pull out of warp: corp members, allience members, and any allience/Corp/player you have +5 standing with.
- by Smart Bomb - at 2005.10.04 20:15:00
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73. Warp scramble light - in Player Features and Ideas Discussion [original thread]
And for webbed too :) SIGHNED!
- by Smart Bomb - at 2005.10.04 20:11:00
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74. Colonization and exploring REVISITED - in Player Features and Ideas Discussion [original thread]
I agree with natty, while building and outpost and gather recorces can take months, 6 months is far beyond anything worthwhile. 1 month to contruct sounds alot more resonable, inducing a toll sounds great, able to deploy sentrys sounds good, abili...
- by Smart Bomb - at 2005.10.04 20:10:00
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75. Implants in pod killmails - in Player Features and Ideas Discussion [original thread]
Becuase this is a pvp based game, if you dont like it stay carbare in hi-sec space otherwise expect gloaters and whiners when you venture into unsafe space.
- by Smart Bomb - at 2005.10.04 19:59:00
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76. Anti Cloaking Missles - in Test Server Feedback [original thread]
Edited by: Smart Bomb on 04/10/2005 19:57:03 I didnt spend a month with full implants and learning skills to be shot down or detected by anything in my cheetah, maby a ping annoucing that there is a covert opts ship in your targeting range but...
- by Smart Bomb - at 2005.10.04 19:52:00
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77. Webifier Counter module - in Player Features and Ideas Discussion [original thread]
A counter module to a counter module, LOL! somebody just made a new accont :) Use MWD or AB to keep a high speed if you dont like it then use a ship that doesnt rely on speed
- by Smart Bomb - at 2005.10.04 19:50:00
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78. Noobster Skill Training - in Test Server Feedback [original thread]
While that sounds nice its not even close to fair for the Vets like myself that have been paying for this game for 1+ years and sum month old guy now has the same SP as I do, this is a rediculusy stupid idea, if you want to speed up your SP, buy i...
- by Smart Bomb - at 2005.10.04 19:47:00
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79. Nos ammount of cap drain calculated - in Player Features and Ideas Discussion [original thread]
sweet more nerfing! now a nub frig can own my raven
- by Smart Bomb - at 2005.10.04 19:44:00
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80. Implants in pod killmails - in Player Features and Ideas Discussion [original thread]
Edited by: Smart Bomb on 04/10/2005 19:57:38 I think what would be more logical would be to be able to reprocess Frozen Corpses for a percentage chance to recover their implants, yes that yould mean a new skill book :)
- by Smart Bomb - at 2005.10.04 19:40:00
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